GameJam Hotpatch June 1


Did a quick update. 

Some of my scripts had broken links to gameobjects which were making the animations all messed up so I fixed those. I also added a restart level option by pressing "R" so if you run into a bug you don't get permanently stuck. I don't think that counts as a new feature. I know there are some bugs with certain animals getting eaten improperly by others. I could fix these but I would have to add new animations and level development which I think would count as a new feature so I will leave those bugs alone until after the gamejam finishes. I also want to fix the essence not centering on certain characters and I would like to add a visual cue that the amoeba are edible but again, those would probably qualify as added features. Just fixed the game breaking bugs this time round. You will still find bugs in Chapter 1 but at least now it's playable to the end without getting disembodied due to a broken link.  I have left the original WebGL build as a zip file in case anyone is interested.

Get Book of Life (GameDev.TV GameJam 2022 Submission)

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