My submission for GameDev.TV Gamejam 2022

Arrows or gamepad to control

R to restart  level if you run into bugs.

The point of the game is to keep your essence moving through the food web. There should be multiple ways to do this (though I didn't have time to implement properly).

I didn't get as much finished as I would have liked, but I only started with Unity 3 months ago and this is my first 2d game in unity. Haven't made games before that since when I was a teenager making games in C++ in DOS using the Allegro engine. Also I went camping for the first three days of the jam and worked full time during the week, so you get what you get.

All artwork and code my own.

Other Assets:

The opening title music:

Piano Logo by LiteSaturation

https://pixabay.com/sound-effects/piano-logo-108963/

http://pixabay.com/users/litesaturation-17654080/

Prologue music:

Spirit Blossom by Roman Belov

https://pixabay.com/music/beats-spirit-blossom-15285/

http://pixabay.com/users/romanbelov-25347333/

Chapter 1 music:

In the Forest - Ambient Acoustic Guitar Instrumental Background Music For Videos by Lesfm

https://pixabay.com/music/solo-guitar-in-the-forest-ambient-acoustic-guitar-inst...

http://pixabay.com/users/lesfm-22579021/


Font:

ReenieBeanie-Regular by James Grieshaber

https://fonts.google.com/specimen/Reenie+Beanie#standard-styles

Open Font License


Download

Download
The Book Of Life original 25 MB
Download
AssetsPackagesandProjectSettingsOHMY.zip 31 MB
Download
Book of Life_Windows Build.zip 40 MB

Install instructions

Standard Unzip and run the executable

Development log

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